I think the world needs more stories like 1000xRESIST that are so deeply unafraid to talk about the heavy topics they want to, even if they won’t relate to every person on the planet. It said to me, “I understand. I get it. This is for you.”
Category: Video Games

Maybe the idea of playing Final Fantasy XI on a comfortable, portable device is appealing to you. Perhaps, like me, you wanted to go adventuring through Vana’diel from someplace cosy, like your bed.

If you’re familiar with me, you know that I grew up with a Mega Drive II. I have many memories of visiting a local market and going through a selection of pre-owned games. Unfortunately, RPGs never made up any part of that, so I wasn’t able to get a taste of that genre until the PlayStation arrived in my household. I remember going to a very out of the way store, alone in the middle of nowhere. It’s a dreamlike memory, now that I think about it. I recall that we grabbed a demo disc to go along with it.
Final Fantasy VII was on that demo disc. Not as a playable game, but as a trailer. I found myself watching this footage over and over. I had no idea what any of the text said, and I had no idea what was going on in it. I didn’t care; it just looked cool. I have no idea how this came to pass, but eventually, a copy of the game ended up in my house, and it went straight into my PlayStation. I was finally playing that weird game with all the cool shots in it. I saw the beginning of the intro movie, showing off what appeared to be a starry night sky. Sounds normal so far, right? But it was not meant to be. Listen to my story.

I never grew up playing Resident Evil; of the two survival horror games I actually played, one of them was a demo of Silent Hill which took place in the elementary school. My childhood experience with this small slice of gameplay has a tendency to cross my mind – specifically because it didn’t scare me. I suppose my younger self simply couldn’t register fear easily. I thought wandering around the dark shadows of the school was neat, and I liked reading the text despite having no clue what I was doing. All the creepy sounds and dangerous creatures never got to me. I didn’t find the presentation of Silent Hill so much terrifying as impressive at conveying its intended atmosphere. This exact same scenario would later apply to Dino Crisis.