There was no entry for yesterday, as the day was mostly filled with miscellaneous activities. There was some progression, but not much. The majority of it was taking advantage of the glory of finally being able to warp between bonfires.

It’s hard to put my thoughts into words. This painted world looks gorgeous, but it feels very… dead. I’ll almost certainly run into enemies here, but it has a sort of quiet beauty to it right now. Ignoring the corpses stuck on sticks, of course. Somehow, it feels equally safe and dangerous. It’s like the calm before the storm…

I decided to return to Sen’s Fortress before returning to Anor Londo once more, having remembered that there were still bodies to loot, demons I had not yet slain. What awaited me was pain…

The journey continues onward. No more preparations and catching up with familiar faces. It’s time to face the worst foe of all. The time restraints of game development.

The Demon Ruins has the extremely strong aura of a game development nightmare. In order to prepare for whatever troubles I may end up facing, I turn in the opposite direction – not out of cowardice, but caution. I need to prepare in case the game throws a curveball…

The journey continues. I escape the tree, and return to the swamp. Instantly, I am reminded of my dwindling resources. It’s time to think fast. Think clever. Improvise and struggle to the bitter end. The game has never been completely unfair… so far.

Tonight’s journey will be short, but nonetheless, there shall be progress. With any luck, I’ll even finally make it out of Blighttown. However, I have found myself in a place I didn’t expect would exist, and though I felt confident in the amount of moss I brought with me, I feel that I may be running slow on supplies. My arrows are limited, and my firebombs are gone. I had better get a move on, before I…

I suppose it’s time I start using this site again. I truly apologise to all three or less people who cared about the FFVIII vs RWBY articles I was writing, but those aren’t happening anymore – at least not in the format I originally intended. Maybe someday I’ll try writing about the topic again. But for now, Dark Souls. This one is mostly for you, Utsu, and the Prism chat.
I have mixed feelings about this announcement, and not so great feelings about how people are responding to it. I don’t detest the game, but I’m not head over heels for it either. I am interested in the concept, but not invested in what’s been shown to me. I think this is largely because I find the trailer to be bland. I have a lot of things I want to say about this, so here we go. I wasn’t expecting this to be my first post on here, but things don’t always go as planned.